HEY COACH!!!!

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GOOD COACHING may seem obvious, but it ‘s not! It’s not about how smart you are tactically or technically. How much you know doesn’t by definition make you a good coach. How good an athlete you were in the sport doesn’t either! What makes you a good coach, what allows whatever knowledge you have inside of you to take hold and grow within your players is all HOW MUCH YOU CARE ABOUT THEM. 

It’s a very simple and basic concept. Good coaching is all about communicating that caring to your players. Athletes who feel respected by and cared for by their coach will be more motivated to run through walls for that individual. Conversely, those athletes who feel that their coach doesn’t really care about them, will not have their heart in what they do whenever they play.

How do you show your players that you really care about them? You take the time to notice when they show up for practice. You get in the habit of regularly catching them doing things right and then you point it out to them and the whole team. You build, not tear down their self-esteem. You treat them with dignity and respect. You make sure that your actions and words say the same things. In other words, you walk the talk. You treat them as individuals and not just athletes who have to perform for you. You are honest with them. You are fair and don’t play favorites. You are a straight shooter and don’t play mind games. 

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You’re NOT a good coach when you allow players on your team to scape-goat and/or demean each other.  Good coaches create a safe learning environment. There is nothing safe about being on a team where teammates regularly criticize and yell at each other. There is nothing safe about being on a team when you are picked on or ostracized by your teammates. It’s the coach’s responsibility to set very clear limits to prevent these kinds of “team busting” behaviors. There should be no place for them on a winning team.

You’re NOT a good coach when you play favorites. Good coaches treat their athletes fairly. They don’t operate with two different sets of rules, i.e. one for the “chosen few” and one for the rest of the team. Coaches who play favorites go a long way towards creating performance disrupting dissension on their squads.

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You’re NOT a good coach when you treat your players with disrespect. I don’t care what your won-loss record is or how many championships you’ve won in the past. When you treat preadolescent and adolescent athletes disrespectfully you are NOT a good coach. Great educators don’t teach in this manner. They value their students and make them feel that value, both as learners and individuals. Your position and reputation should not determine whether you get respect from your team. What does determine whether people respect you is how you ACT! Your behavior is what’s paramount. Good coaches earn their respect from their players on a daily basis, over and over again based on how they conduct themselves and how they interact with their athlete and everyone else associated with the program. If you think that you’re too important to earn respect, then you are distinguishing yourself as a bad coach!

You’re NOT a good coach when you don’t “walk the talk.” What you say to your players means nothing if it doesn’t come from who you are as a person. Simply put, your words have to closely match your behaviors. Great coaches are great role models in that they teach through their behaviors. They don’t operate on a double standard where it’s OK for them to act one way but hold their athletes to a different and higher standard of behavior. If you as a coach teach through the maximum, “do as I say, NOT as I do,” then you have distinguished yourself as a poor coach.

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You’re NOT a good coach when you refuse to take responsibility for your behavior, when you refuse to own your mistakes and instead, blame others for them. The mark of a great educator is that they present themselves as human. They do not let their ego get involved in the more important task of teaching. Therefore when something goes wrong, they are quick to own their part in it. Good coaches take responsibility for their team’s failures and give their team and athletes full responsibility for successes. Bad coaches blame their athletes for losses and take the credit for the team’s successes.

You’re NOT a good coach when you play “head games” with your athletes. If you talk behind their backs, play one athlete off against another or are dishonest in your interactions with your players then you are doing nothing constructive to help your players learn and grow as athletes and individuals. Telling a player one thing and then turning around and doing exactly the opposite is not how you go about effective coaching. For example, promising a player more playing time if he/she does A, B, and C, and then keeping them on the bench after they do everything you’ve just asked of them is a game that will kill your athlete’s love of the sport, crush their spirit and destroy their confidence. This is not how great coaches motivate their players!

TCHM TRANS

 

I’m In Love With The Instant Pot

I’m In Love With The Instant Pot

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What is an Instant Pot?

In short, it is an electric, programmable, pressure cooker with a lot of extra functionality. It definitely isn’t our grandparent’s stove-top pressure cooker!

Although I’ve had one for a while, I haven’t even tried all of the uses for it yet. Our family uses it mostly as a basic pressure cooker and I now make many of my slow-cooker recipes in the Instant Pot instead (…a fast cooker?).

Instant Pot advertises that it is a single kitchen appliance that does the work of seven kitchen gadgets, including a rice-cooker, yogurt-maker, steamer and pressure cooker.

In essence, it is a fancy electric pressure cooker but it does this job exceptionally well.


Pros and Cons of Instant Pot

The Instant Pot met my criteria of being multiple uses so I decided to give it a try. It has quickly become one of my favorite kitchen tools and I use it often.


Instant Pot: The Pros

All Stainless Interior: Unlike most electric pressure cookers, the Instant Pot has a fully stainless-steel interior so this is the only part that touches the food. While parts of the exterior are plastic or other materials, these do not come in contact with the food and there is no Teflon or non-stick surface.

Multi-Use: As a multi-use gadget it could conceivably replace a slow-cooker, rice-cooker, saute-pan, and steamer. I’ve even had friends tell me that they now use the Instant Pot so often that they rarely use their stove and oven. I certainly can’t see the Instant Pot replacing my oven and stove, but it definitely could if I ever needed it to if one of those appliances broke.

Replace the Slow Cooker: The Instant Pot has largely replaced our slow-cooker and I’m considering even getting rid of the Crockpot completely since the Instant Pot works more quickly and often provides better results. I could see an electric pressure cooker like this one being especially helpful for anyone with a small kitchen as it could replace several other kitchen appliances.

Time-Saving: This is perhaps the biggest benefit I noticed right away with the Instant Pot. It can cook a slow-cooker recipe that takes 6-8 hours in just an hour and I can even prepare a roast for dinner in about 40 minutes. This is tremendously helpful on days that we aren’t home during the day and I need to prepare a meal quickly at night (or days that I forget to defrost food until the afternoon or to put food in the slow-cooker in the morning).

Good Price Point: While the Instant Pot does cost more than most single-use kitchen appliances like slow-cookers and rice-cookers, it is cost effective if you use it to replace one or more of these other gadgets. I found mine marked down at Wal-Mart.

Programmable: This is one advantage of the Instant Pot over regular pressure cookers and most slow-cookers. Since it cooks so quickly, I sometimes don’t need to start cooking a recipe as soon as I put it in the Instant Pot but I want to have it ready to go. The Instant Pot lets you program up to 24-hours in advance and has quite a few options pre-programmed for easy use.

Energy Efficient: Like a slow-cooker, the heat source is electric and built in so it doesn’t require a separate gas or electric stove and is more energy efficient. Since it is self-regulated, it is also safer, and easier to use (in my opinion).

Easy to Clean: Since the cooking bowl is all stainless-steel it is easy to clean by hand and can even be placed in the dishwasher.


Instant Pot: The Cons

The Price (Up-front): Like I said, I found the price reasonable considering the other kitchen appliances that it replaced, but it does retail for over $200 (though I found mine for under $100). If I’d known about this when we got married and registered for this instead of various other appliances, it definitely would’ve been a cost saving, but if, like me, you already have these other appliances, the cost can seem like a lot up front.

Learning Curve: I’ve always been a little terrified of pressure cookers since a relative once severely burned her face in a pressure-cooker accident, and while the Instant Pot seems easier to use than many pressure-cookers, it is a new style of cooking with a little bit of a learning curve. It only took me a couple of uses to get comfortable using it, but I’d recommend reading the (short) instruction manual first before using the first time. It definitely didn’t feel intuitive the first couple of times I used the Instant Pot, but it was easy to learn.

Lower PSI: Stove top pressure cookers typically operate at around 15 PSI, while electric ones, like the Instant Pot range from 10-12 PSI. This can be both an advantage and disadvantage as electric cookers have built-in feedback that makes them more efficient but they do cook *slightly* slower than stovetop pressure cookers. I personally prefer the electric pressure cooker because it is easier to use and doesn’t require constant monitoring, but if speed is your main concern, the Instant Pot is slightly (5-10 minutes) slower on some recipes.

Safety: The Instant Pot is much safer than most other types of pressure cookers but it is still a pressure cooker and can release steam and cause severe burns if misused. I’ve not had trouble with ours and wasn’t able to find any cases of someone being harmed while using it correctly, but I am still very careful using it around my kids. I make sure it is in a sturdy place in the corner/back of the counter and that there are no chairs or stools that would let kids get to it or tamper with the lid.


The Bottom Line

I bought the 6-in-1 version of the Instant Pot and I really like it. As I said, I got it on sale and it has more than paid for itself in time savings in the past few months. There is also a 7-in-1 version that also makes yogurt but I am don’t make yogurt ever, I didn’t think this extra functionality was needed.

There is also a much-fancier bluetooth enabled version that I wouldn’t personally recommend since we are trying to reduce our exposure to Bluetooth/wi-fi but also because it doesn’t offer much extra functionality (besides being able to program from a smartphone) for the price (almost double).

I was skeptical about the Instant Pot so I put off trying it for a long time. I was surprised how much I really like it (and over 5,000 Amazon reviewers seem to agree!). In hindsight, I wish I’d tried it much earlier and can see this being my go-to wedding gift for friends in the future.

Unlike very basic kitchen tools like knives and quality pans, the Instant Pot is definitely not an absolute kitchen necessity but I would definitely recommend it to friends and family and it is becoming one of my most-used kitchen tools.

Ever tried the Instant Pot? What did you think?

You Might be Hockey Mom If…

Might be a hockey mom if…

  • You carry a blanket with you at all times.
  • Your car seems to drive itself to the ice rink.
  • You’d buy a new stick for your child before you’d buy a new outfit.
  • You own a cowbell or know someone who does.
  • You think the refs are all crazy.
  • You think the other team’s parents are all crazy.
  • Your kid has gotten yelled at in a hotel for playing mini sticks.
  • You know what phrases like “bar down” and “two and ten” mean.
  • You refer to your child as an ’03 or U10.
  • You’ve lost entire weekends sitting in ice rinks watching games.
  • You know all the kids’ nicknames on the team, but you can’t remember the other parents’ first names.
  • You know the really, really cold rinks from the just plain cold rinks.
  • You’ve spent hundreds of dollars on skill crane, vending machines, and snack bars just to keep younger siblings entertained while at the rink.
  • You love to watch your child play hockey.
  • That last one is my favourite, obviously. I might never have guessed that I’d grow up to be a hockey mom, but I wouldn’t change it for the world.
  • What about you? What sports do your kids play? Is there anything specific about their sports that identifies you as a swim mom, dance mom, etc.?

THE UPS AND DOWNS OF BEING A GOALIE MOM

If I had a dollar for every time another hockey parent would say to me, “I could never be a Goalie Mom, I don’t know how you do it,” I’d be rich right now. My standard answer has always been, “I don’t do it well.” Don’t get me wrong, I am my son’s number one fan and have always been so proud of him. I admire his willingness to stand in net and not only face all the pucks coming his way but also face the scrutiny that comes along with being the last line of defence.

Being a Goalie Mom means facing so many emotions during a game, many of which are incredible, and some are very stressful. It’s hearing other parents tell you that your child needs to focus on the “whole” game at the age of six, seven, and eight. Unfortunately, at that age, daydreaming is as much of a sport as hockey is.  Parents that would yell “pay attention” when my child was in Novice (learning to play for the full 45 minutes) seemed to forget that their child had just coughed up the puck because they had lost focus during their 40-second shift.

Being a parent of a goalie also means that you’re going to go into games armed with the knowledge that you’re either going to watch your child full of confidence because he made that big save or full of heartbreak because he let in the goal that cost the game.

 

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It means spending time in the parking lot during a playoff game because you just can’t bare to watch. It’s knowing that you can’t buy that new living room furniture because the cost of his pads is going to be the equivalent. Each year, you settle for new throw pillows for your house content in the knowledge that your child is protected in net. It’s constantly hitting the stranger sitting next to you because your busy making imaginary saves from the stands. On a really bad day, it’s overhearing the other parents say they hope it’s the other goalie in net for the next game.

Worst of all, it’s the looks of sympathy you get after your child had a bad game. That tilted head, sad-eyed look from the other parents who are thanking God their child isn’t the goalie.

Yes, these things are many of the challenges of being a Goalie Mom but they don’t come close to the joy and pride that’s also felt each time they take their spot in net.  There is nothing like watching your young netminder skate on the ice engulfed in that equipment for the first time.  Their little legs stumbling to get to their crease just to fall down once they come to a stop.  The feeling when they make that first save and celebrate while the play is still going on.  The look of the bright red cheeks and smiling eyes through that mask that makes them feel like they’re a superhero.

As they get older it’s the joy of watching your young goalie spring from the butterfly in a split second, make that incredible glove save, and a pad save to stop a puck in order to keep their team in the game. Yes, I have to say there is nothing quite like it!

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So the next time you see a goalie dragging their equipment into the rink I would ask you to consider this: they made that team by competing for only one of two spots. They are required to be at their best for the full game. There are no short shifts for a goalie. Their equipment is heavier than everyone else’s but they’re expected to have cat-like reflexes, and most importantly if they make a mistake EVERYONE will notice. Yet in spite of all these challenges, young players still want to strap on the pads and take their spot in net to be that last line of defence.

As a Goalie Mom, it’s true I see the game in a different way and tend to get defensive when I hear people describe goalies as “weird”.  I guess that’s because in my experience I would describe them very differently. My description of a young player that makes the decision to be a goalie would be that they are brave, strong, and resilient. So the next time someone asks me what it’s like to be a Goalie Mom, I’ll proudly say, “There’s nothing like it and I wouldn’t change it for the world.”

Hockey Terms and Rules

Hockey Terms and Rules

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Terms

Altercation
Any physical interaction between two or more opposing players that results in a penalty (or penalties) being assessed.

Assist
An assist is awarded to the player or players (maximum of two) who touched the puck prior to the goal, provided no defender plays or possesses the puck in between.

Attacking Zone
When you are on the attack, your attacking zone is between your opponent’s blue line and goal line.

BackCheck
Forwards in their offensive zone skate back quickly to their own defensive zone to protect their goal and keep the opponent from shooting.

Blocker
For the goalie, the glove that goes on the hand that holds the stick.

Blue Line
Two lines running across the width of the rink, one on either side of the red line. The area between the blue lines is called the neutral zone.

Boarding
Violently checking an opponent into the boards from behind. Boarding is illegal and merits a penalty.

Boards
The wall around a hockey rink (which was at one time really made of wood but which is now usually of fiberglass) measuring about 42 inches high and topped off by the synthetic glass to protect the spectators while giving them a good view of the action.

Body Check
A body check is where you use your body against an opponent who has possession of the puck. Legal body checking must be done only with the hips or shoulders and must be above the opponent’s knees and below the neck. Unnecessarily rough body checking is penalized.

Box
A defensive alignment (similar to the diamond) often used by a team defending against a power play.

Breakaway
An offensive rush when there is no opponent between the puck carrier and the opposition’s goalie.

Breakout
When the attacking team comes out of its defensive zone with the puck and starts up ice.

Butt Ending
Using the shaft of the stick to jab or attempt to jab an opposing player. Known in Quebec as “donner six pouces” (to give six inches).

Catcher
For the goalie, this is a glove (which looks like a fancy first baseman’s mitt) that goes on the non-stick hand.

Center
In a traditional alignment with three forwards, the center plays between the left and right wings.

Changing on the Fly
When players on the ice switch with fresh players on the bench while the game is going on.

Clearing the Puck
When the puck is passed, knocked, or shot away from the front of the goal net or another area.

The Crease
The semi-circular area in front of each goal is called the crease. If any offensive player is in the goal crease when a goal is scored, the goal is not allowed. The crease is painted blue. The goal crease is designed to protect the goalies from interference by attacking players. The area marked on the ice in front of the penalty timekeeper’s seat is for the use of the referee.Crease

Defensive Zone
When the other team is on the attack, the defensive zone is the area between your goal line and your blue line.

Defensemen
Two defensemen usually try to stop the opponent’s play at their own blue line. The defensemen block shots and also clear the puck from in front of their goal. Offensively, defensemen take the puck up the ice or pass the puck ahead to the forwards; they then follow the play into the attacking zone and help keep it there.

Deke
A deke is a fake by a player in possession of the puck in order to get around an opponent or to make a goalie move out of position. To deke, you move the puck or a part of your body to one side and then in the opposite direction. (“Deke” is taken from “decoy.”)

Delay of Game
This is called when a player purposely delays the game. Delay of game is commonly called when a goalie shoots the puck into the stands without the puck deflecting off a skater or the glass. Delay of game also occurs when a player intentionally knocks a goalpost out of its stand (usually in an attempt to prevent a goal from being scored).

Delayed Off-side
In this situation, an attacking player has preceded the puck into the offensive zone (normally a case for off-side), but the defending team has gained possession of the puck and can bring it out of their defensive zone without any delay or contact with an opposing player.

Diamond
A defensive alignment (similar to the box) often used by a team defending against a power play.

Dig
An attempt to gain possession of the puck in the corners of the rink.

Directing the Puck
Changing the course of the puck in a desired direction by using the body, skate, or stick.

Dive
When a player exaggerates being hooked or tripped in an attempt to draw a penalty.

Drop Pass
A sometimes dangerous play in which a puck carrier leaves the puck behind him to be picked up by a trailing teammate. When employed successfully, the puck carrier acts as a screen to give the teammate a clear path with the puck.

Empty Net Goal
A goal scored against an opponent that has pulled the goalie.

Face-Off
The dropping of the puck between one player from each team to start or resume play.

Five-Hole
The area in the opening between a goalie’s leg pads.

Flat Pass
A pass where the puck remains on the surface of the ice. A.K.A. Saucer Pass

Flex
Hockey sticks come in different degrees of flex – medium, stiff, and extra stiff. A stronger player, who hits more powerful shots, usually wants a stiffer stick.

Flip Pass
A pass where the puck is lifted so that it goes over an opponent or his stick.

Forecheck
Forwards forecheck by hurrying into the opponent’s defensive zone to either keep the puck there or take it away.

Forward
The center and the wings are traditionally considered to be the forwards.

Freezing the Puck
A player freezes the puck by holding it against the boards with the stick or skates. A goalie freezes the puck (when the opposition is threatening to score) by either holding the puck in the glove or trapping it on the ice. Note: A delay-of-game penalty can be called if the goalie freezes the puck when the opposition is not threatening.

Game Played (GP)
A player receives credit for playing in a game if i) he steps on the ice during time played or; ii) serves any penalty.

Game-Winning Goal (GWG)
After the final score has been determined, the goal which leaves the winning Club one goal ahead of its opponent is the game-winning goal (example: if Team A beats Team B 8-3, the player scoring the fourth goal for Team A receives credit for the game-winning goal).

Game Tying Goal (GTG)
The final goal scored in a tie game.

Goal
A goal is achieved when the entire puck crosses the goal line and enters the net. You can’t deliberately kick it in or bat it in with a glove, although a goal is counted when a puck deflects off a player (but not off an official). A goal is worth one point.

Goal Line 
The red line which runs between the goal posts and extends in both directions to the side boards.

Goaltender
The goaltender’s main job is to keep the puck from entering the goal net. The goaltender is also known as the goalie, the goalkeeper, or the netminder.

Goals Against Average (GAA) 
Multiply goals allowed (GA) by 60 and divide by minutes played (MINS).

Goaltender Win/Loss/Tie
A goaltender receives a win, tie or loss if he is on the ice when either the game-winning or game-tying goal is scored.

GP
An abbreviation for “games played.”

Hat trick
A player who scores three goals in one game achieves a “hat trick.”

Head Butting
Using the head while delivering a body check (head first) in the chest, head, neck, or back area; or using the head to strike an opponent.

Heel of the stick
The point where the shaft of the stick and the bottom of the blade meet.

Icing 
Icing is called when a player behind the red line in his end of the rink shoots a puck past the goal line in his offensive zone when both teams are playing at even strength. The play is stopped when an opponent other than the goalie touches the puck. Icing is considered an infraction because it can be used by teams to take away legitimate scoring chances from skaters on the offensive.

Linesman
Two linesmen are used to call offside, offside passes, icing, and handle all face-offs not occurring at center ice. Although they don’t call penalties, they can recommend to the referee that a penalty be called.

Neutral zone
The central ice area between the two blue lines (neither the defending nor the attacking zone).

Offsides
A player may not skate into his offensive zone ahead of the puck. If that happens, a whistle is blown, and a face-off is held just outside the zone where the breach-offside- occurred. What matters in an offside is the position of the skates: Both skates must be all the way over the blue line for a player to be potentially off-side. The location of the stick does not matter. Offside is also called if a player makes what is called a two-line pass.

Offside is called to keep players from hanging around the red line at center ice, or all the way down in their offensive zone, and waiting for a pass that will give them a breakaway (skating toward the goal with no defenders around except for the goalie) and an easy chance at a goal.

Offside Pass
An offside pass (also known as a “two-line” pass) occurs when a member of the attacking team passes the puck from behind his own defending blue line to a teammate across the center red line. If the puck precedes the player across the red line, the pass is legal. Also, an attacking player may pass the puck over the center red line and the attacking blue line to a teammate if the puck precedes that teammate across the blue line. The face-off after an offside pass takes place at the spot where the pass originated.

One-timer
Shooting the puck immediately upon receiving it without stopping it first. A one-timer is an effective way to beat the goalie before he can slide from one side of the crease to another.

Penalties in Minutes (PIM):
An accumulation of penalties shown in minutes.

Penalty
A penalty is the result of an infraction of the rules by a player or team official. A penalty usually results in the removal of the offending player (or team official) for a specified period of time. In some cases, the penalty may be the awarding of a penalty shot on goal or the actual awarding of a goal.

Penalty Box 
The area opposite the team benches where penalized players serve time.

Penalty Killing
When a team is shorthanded and attempts to prevent the opposition from scoring, this activity is known as “penalty killing.”

Penalty-Killing Unit
The group of players brought in by a shorthanded team in order to defend against a power play.

Penalty Killing Percentage (PK%)
Subtract total number of power-play goals allowed from total number of shorthanded situations to get total number of power-plays killed. Divide the total number of power-plays killed by the total number of shorthanded situations.

Penalty Shot
A penalty shot is awarded to an offensive player who – on a breakaway – is illegally checked or impeded. The puck is placed at the center face-off spot, and the player has a free try at the opposing goal with no other defenders on the ice besides the goalie.

Pipe
The pipe is the goalpost, and if you hit a puck “between the pipes” you score a goal!

Plus-Minus (+/-)
A player receives a “plus” if he is on the ice when his Club scores an even-strength or shorthand goal. He receives a “minus” if he is on the ice for an even-strength or shorthand goal scored by the opposing Club. The difference in these numbers is considered the player’s plus-minus statistic.

Point
The point is the area just inside the opposition’s blue line close to the boards on either side of the rink. A defenseman usually occupies this area when his team is in control of the puck in the opposition’s defensive zone.

Poke Check
To dislodge the puck from the puck carrier by stabbing at it with the blade of the stick.

Possession of the Puck
The last player or goalie to make contact with the puck is the one who has possession. This definition includes a puck that is deflected off a player or any part of his equipment.

Power Play Goal (PPG)
A goal scored by a Club while it has a manpower advantage due to an opponent’s penalty. Following are some examples of what is and is not considered a power-play goal:

  • If a Club has an advantage on a minor penalty starting at 2:02 of the period and it scores at 4:02, the goal is not a power-play goal.
  • If a Club scores on a delayed penalty, the goal is not a power-play goal.

  • If a Club has an advantage due to a five-minute major or match penalty, that Club is always credited with having one more advantage than the number of power-play goals it scores during that advantage, because the penalty does not expire a new advantage begins after such a power-play goal. For example, if Team A scores three goals during a major penalty, it is credited with four advantages.

  • If a Club is on a power-play for any length of time it considered to have had an advantage.

  • If a minor penalty is incurred by a Club on a power-play due to a major penalty, a new advantage is given to that Club when its minor penalty expires, provided the opponent’s major penalty is still in effect.

Power Play Percentage (PP%)
Total number of power-play goals divided by total number of power-play opportunities.

Pulling the Goalie
Replacing the goalie with an extra skater. This occurs when a team trails, usually by one goal in the last minute of the game. It is a high-risk attempt to tie the game.

Red Line
The line that divides the rink into two equal parts. This area is center ice.

Referee
The referee supervises the game, calls the penalties, determines if goals are scored, and handles face-offs at center ice at the start of each period and after goals. The referee has the final decision over all other officials.

Save
A shot blocked by the goaltender, which would have been a goal if not stopped.

Save Percentage (Sv%)
Subtract goals allowed (GA) from shots against (SA) to determine saves. Then divide saves by shots against.

Shadow
When a player covers an opponent one-on-one everywhere on the ice in order to limit the effectiveness of this opponent.

Shoot-Out
Some minor and international leagues refine the overtime situation by having their teams play a five-minute sudden death period, and if no one scores, the game is decided by a shoot-out. Each team picks five players, and each one of them takes a penalty shot on the other team’s goalie, skating in by themselves with the puck from center ice and trying to score. Whichever team scores more wins.

Shooting Percentage
Divide the number of goals scored by the number of shots taken.

Shorthanded
A shorthanded team is below the numerical strength of its opponents on the ice. When a goal is scored against a shorthanded team, the penalty that caused the team scored against to be shorthanded is terminated, and both teams are again at equal strength.

Shorthanded Goal (SHG) 
A goal scored by a Club while it is at a manpower disadvantage due to a penalty. The same cases apply in a similar but opposite way for shorthand as for power-play goals.

Shot on Goal (SOG) 
If a player shoots the puck with the intention of scoring and if that shot would have gone in the net had the goaltender not stopped it, the shot is recorded as a “shot on goal”.

Shutout (SO) 
If two goaltenders combine for a shutout, neither receives credit for the shutout. Instead it is recorded as a Club shutout.

Slap Shot 
Hitting the puck with the blade of the stick after taking a full backswing.

Slot 
The area immediately in front of the net between the two face-off circles, extending from the bottom of the circles up to the top of them. It is from this zone that most goals are scored and where most furious activity takes place.

Smothering the Puck
When a goalie or other players fall on the puck. Smothering is legal when done by the goalie or accidentally by another player.

Sniper
A player who is a pure goal scorer and who doesn’t hit other players or the boards all that much.

Splitting the Defense
When a player in possession of the puck goes between two opposing defenders while attacking.

Stick-Handling
A term for carrying the puck along the ice with the stick.

Sweater
The term used to designate a hockey jersey.

Sweep Check
Using the entire length of the stick with a sweeping motion along the surface off the ice in order to dislodge the puck from an opponent. A team that is shorthanded on a power play often employs a sweep check.

Team Official
A person responsible for the operation of a team, such as a coach, manager, or trainer.

Trap
Traps are defensive formations designed to minimize the opposition’s scoring opportunities and keep its offense from functioning. The idea is to trap the puck in the neutral zone, halting the opponents and regaining control of the puck.

Turnover
Just as in basketball or in football, you can make a turnover in hockey by losing control of the puck to the opposing team.

Wings
The left wing and the right wing (also known as forwards) move up and down the sides of the rink. Offensively, they skate on each side of the center, exchanging passes with him, while trying themselves for a shot on goal and/or a rebound of a shot from the point. Defensively, they watch the opponent’s wings.

Wrist Shot 
Hitting the puck with the blade of the stick using a quick snap of the wrist rather than a full back swing.

Zamboni
The vehicle used to prepare the rink’s ice surface before the game and after each period. The Zamboni scrapes a thin layer off the ice, heats the ice, and puts down a fresh layer of heated water that freezes to form a new layer of ice.

Hockey Slang

Below are some slang terms referencing hockey that you might hear around the rink.

Barn:
Hockey arena

Biscuit: 
Hockey puck

Biscuit in the Basket: 
The puck hitting the back of the net on a goal

Cherry Picking: 
When a player, generally a forward, hangs out behind the play waiting for a outlet pass so that he can have a breakaway.

Chicklets: 
Teeth

Chippy: 
Players are getting irritated with one another.

Coast to Coast: 
When a player carries the puck from his own end into the offensive end

Deke: 
To fake an opponent out of position with a movement of the head or body

Dump and Chase: 
A style of hockey where a team shoots the puck into one of the corners of the offensive zone and then pursues it. This is opposed to carrying the puck into the zone.

Five Hole: 
Placing a shot between the goalie’s legs.

Freezing the Puck:
To hold the puck against the boards with either the stick or skate to get a stoppage of play.

Glove Hand: 
The hand that the goalie catches the puck with, in contrast to his stick hand, which is the hand that the goalie holds his stick in.

Goon: 
A player who has little other purpose on the ice then to try and get players to fight.

Grinder: 
A type of player known for his checking ability and work ethic; often associated with a player who is strong defensively, but who doesn’t score many points.

Hash Marks: 
The straight lines emerging from the two big circles in front of both nets. These lines direct players where to line up for face-offs.

Lumber: 
Hockey stick.

Mucker: 
Similar to a grinder, but one who adds a more physical temperament to his game. This player tends to stir up trouble.

One Timer: 
The act of shooting the puck directly off a pass. The offensive player takes his backswing while the puck is on its way to him and tries to time his swing with the arrival of the puck.

Rubber or Frozen Rubber: 
Hockey puck

Screened Shot: 
Goaltender’s view is blocked by players between him and the shooter.

Sin Bin: 
Penalty box

Top Shelf: 
Placing a shot in the top quarter of the net

Warm Up the Bus:
The outcome of the game has pretty much been decided and the visitor is going to lose. The crowd will ask them to “warm up the bus” for the trip home.

Wrap Around: 
When a player skates around behind the opposing goal and attempts to wrap the puck around the goal post under the goalie.

Beat Him Like Grandma Does an Old Throw Rug: 
In reference to a goalie being deked or otherwise scored on in an embarrassing manner.

Between the Pillows: 
A shot or deflection that goes between a goaltenders leg pads (aka Pillows).

Dots: 
The face off circles.

Equipment Sale
Act of disgarding sticks, gloves, helmets and various other articles of equipment; usually in preparation to engage in fisticuffs.

(in the) Paint: 
Goal crease.

Pond: 
The ice surface.

A Rough Ride: 
Player hit hard into the boards.

Puck Rimmed In: 
Puck shot all the way around the boards and behind the attacking zone net.

Pulling the Chute: 
Fans leaving the game/arena early thinking the game’s outcome is already decided or a player falling to the ice and pulling his opponent down on top of him to prematurely end a fight.

Shot in the Melon or Grill: 
Punch or stick to the face.

Sprung a Leak: 
Player has gotten cut and is bleeding.

Top Shelf, Up Where Uncle Bob Keeps the Bourbon Bottle: 
Shot lifted up under the cross bar, usually leaving the goalie with little or no chance of making a save.